Fix bug handling plugins with no Process method
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parent
9aba24e892
commit
a197b40f61
@ -96,14 +96,14 @@ func (context *Context) step() {
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go func() {
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go func() {
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defer wg.Done()
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defer wg.Done()
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for inputFile := range context.inputFiles {
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for inputFile := range context.inputFiles {
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accept := processor != nil
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var fileFilters []Filter
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var fileFilters []Filter
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fileFilters = append(fileFilters, context.fileFilters...)
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fileFilters = append(fileFilters, context.fileFilters...)
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if filter != nil {
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if filter != nil {
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fileFilters = append(fileFilters, filter)
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fileFilters = append(fileFilters, filter)
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}
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}
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var accept bool
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if processor != nil {
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for _, fileFilter := range fileFilters {
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for _, fileFilter := range fileFilters {
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if accept, err = fileFilter.Accept(inputFile); err != nil {
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if accept, err = fileFilter.Accept(inputFile); err != nil {
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context.goldsmith.fault(fileFilter.Name(), inputFile, err)
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context.goldsmith.fault(fileFilter.Name(), inputFile, err)
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@ -113,6 +113,7 @@ func (context *Context) step() {
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break
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break
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}
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}
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}
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}
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}
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if accept {
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if accept {
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if _, err := inputFile.Seek(0, os.SEEK_SET); err != nil {
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if _, err := inputFile.Seek(0, os.SEEK_SET); err != nil {
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