goldsmith/loader.go

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/*
* Copyright (c) 2016 Alex Yatskov <alex@foosoft.net>
* Author: Alex Yatskov <alex@foosoft.net>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package goldsmith
import "path/filepath"
type loader struct{}
func (*loader) Initialize(ctx Context) error {
files := make(chan string)
go scanDir(ctx.SrcDir(), files, nil)
for path := range files {
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relPath, _ := filepath.Rel(ctx.SrcDir(), path)
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f := NewFileFromAsset(relPath, path)
ctx.DispatchFile(f)
}
return nil
}