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goldsmith/context.go

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package goldsmith
import (
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"bytes"
"errors"
"io"
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"os"
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"path/filepath"
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"runtime"
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"sync"
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"time"
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)
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// Context corresponds to the current link in the chain and provides methods
// that enable plugins to inject new files into the chain.
type Context struct {
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chain *chainState
plugin Plugin
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filtersExt filterStack
filtersInt filterStack
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threads int
index int
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filesIn chan *File
filesOut chan *File
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}
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// CreateFileFrom data creates a new file instance from the provided data buffer.
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func (self *Context) CreateFileFromReader(relPath string, reader io.Reader) (*File, error) {
if filepath.IsAbs(relPath) {
return nil, errors.New("file paths must be relative")
}
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data, err := io.ReadAll(reader)
if err != nil {
return nil, err
}
file := &File{
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relPath: relPath,
props: make(FileProps),
modTime: time.Now(),
size: int64(len(data)),
reader: bytes.NewReader(data),
index: self.index,
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}
return file, nil
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}
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// CreateFileFromAsset creates a new file instance from the provided file path.
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func (self *Context) CreateFileFromAsset(relPath, dataPath string) (*File, error) {
if filepath.IsAbs(relPath) {
return nil, errors.New("file paths must be relative")
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}
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info, err := os.Stat(dataPath)
if err != nil {
return nil, err
}
if info.IsDir() {
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return nil, errors.New("file paths cannot be directories")
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}
file := &File{
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relPath: relPath,
props: make(FileProps),
modTime: info.ModTime(),
size: info.Size(),
dataPath: dataPath,
index: self.index,
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}
return file, nil
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}
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// DispatchFile causes the file to get passed to the next link in the chain.
func (self *Context) DispatchFile(file *File) {
self.filesOut <- file
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}
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// DispatchAndCacheFile caches the file data (excluding the metadata), taking
// dependencies on any input files that are needed to generate it, and then
// passes it to the next link in the chain.
func (self *Context) DispatchAndCacheFile(outputFile *File, inputFiles ...*File) {
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if self.chain.cache != nil {
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self.chain.cache.storeFile(outputFile, inputFiles)
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}
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self.DispatchFile(outputFile)
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}
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// RetrieveCachedFile looks up file data (excluding the metadata), given an
// output path and any input files that are needed to generate it. The function
// will return nil if the desired file is not found in the cache.
func (self *Context) RetrieveCachedFile(outputPath string, inputFiles ...*File) *File {
var outputFile *File
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if self.chain.cache != nil {
outputFile, _ = self.chain.cache.retrieveFile(self, outputPath, inputFiles)
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}
return outputFile
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}
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// Specify internal filter(s) that exclude files from being processed.
func (self *Context) Filter(filters ...Filter) *Context {
for _, filter := range filters {
self.filtersInt.push(filter, self.index)
}
return self
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}
// Specify the maximum number of threads used for processing.
func (self *Context) Threads(threads int) *Context {
self.threads = threads
return self
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}
func (self *Context) step() {
defer close(self.filesOut)
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if initializer, ok := self.plugin.(Initializer); ok {
if err := initializer.Initialize(self); err != nil {
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self.chain.fault(self.plugin.Name(), nil, err)
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return
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}
}
if self.filesIn != nil {
processor, _ := self.plugin.(Processor)
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threads := self.threads
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if threads < 1 {
threads = runtime.NumCPU()
}
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var wg sync.WaitGroup
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for i := 0; i < threads; i++ {
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wg.Add(1)
go func() {
defer wg.Done()
for inputFile := range self.filesIn {
if processor != nil && self.filtersInt.accept(inputFile) && self.filtersExt.accept(inputFile) {
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if _, err := inputFile.Seek(0, io.SeekStart); err != nil {
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self.chain.fault("core", inputFile, err)
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}
if err := processor.Process(self, inputFile); err != nil {
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self.chain.fault(self.plugin.Name(), inputFile, err)
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}
} else {
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self.DispatchFile(inputFile)
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}
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}
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}()
}
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wg.Wait()
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}
if finalizer, ok := self.plugin.(Finalizer); ok {
if err := finalizer.Finalize(self); err != nil {
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self.chain.fault(self.plugin.Name(), nil, err)
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}
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}
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}