Ignore option closeAfterAdding
of guiAddCards
The functionality was broken, creating a dialog that was not, in fact, closing after adding a card. See the deleted comment in `test_graphical.py`
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@ -1015,9 +1015,6 @@ corresponding to when the API was available for use.
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Audio, video, and picture files can be embedded into the fields via the `audio`, `video`, and `picture` keys, respectively.
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Refer to the documentation of `addNote` and `storeMediaFile` for an explanation of these fields.
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The `closeAfterAdding` member inside `options` group can be set to true to create a dialog that closes upon adding the note.
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Invoking the action mutliple times with this option will create _multiple windows_.
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The result is the ID of the note which would be added, if the user chose to confirm the *Add Cards* dialogue.
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*Sample request*:
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@ -1033,9 +1030,6 @@ corresponding to when the API was available for use.
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"Text": "The capital of Romania is {{c1::Bucharest}}",
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"Extra": "Romania is a country in Europe"
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},
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"options": {
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"closeAfterAdding": true
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},
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"tags": [
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"countries"
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],
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@ -1400,91 +1400,6 @@ class AnkiConnect:
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collection.models.setCurrent(model)
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collection.models.update(model)
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closeAfterAdding = False
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if note is not None and 'options' in note:
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if 'closeAfterAdding' in note['options']:
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closeAfterAdding = note['options']['closeAfterAdding']
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if type(closeAfterAdding) is not bool:
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raise Exception('option parameter \'closeAfterAdding\' must be boolean')
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addCards = None
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if closeAfterAdding:
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randomString = ''.join(random.choice(string.ascii_letters) for _ in range(10))
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windowName = 'AddCardsAndClose' + randomString
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class AddCardsAndClose(aqt.addcards.AddCards):
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def __init__(self, mw):
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# the window must only reset if
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# * function `onModelChange` has been called prior
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# * window was newly opened
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self.modelHasChanged = True
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super().__init__(mw)
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self.addButton.setText('Add and Close')
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self.addButton.setShortcut(aqt.qt.QKeySequence('Ctrl+Return'))
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def _addCards(self):
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super()._addCards()
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# if adding was successful it must mean it was added to the history of the window
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if len(self.history):
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self.reject()
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def onModelChange(self):
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if self.isActiveWindow():
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super().onModelChange()
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self.modelHasChanged = True
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def onReset(self, model=None, keep=False):
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if self.isActiveWindow() or self.modelHasChanged:
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super().onReset(model, keep)
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self.modelHasChanged = False
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else:
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# modelchoosers text is changed by a reset hook
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# therefore we need to change it back manually
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self.modelChooser.models.setText(self.editor.note.model()['name'])
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self.modelHasChanged = False
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def _reject(self):
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savedMarkClosed = aqt.dialogs.markClosed
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aqt.dialogs.markClosed = lambda _: savedMarkClosed(windowName)
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super()._reject()
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aqt.dialogs.markClosed = savedMarkClosed
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aqt.dialogs._dialogs[windowName] = [AddCardsAndClose, None]
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addCards = aqt.dialogs.open(windowName, self.window())
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if savedMid:
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deck['mid'] = savedMid
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editor = addCards.editor
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ankiNote = editor.note
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if 'fields' in note:
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for name, value in note['fields'].items():
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if name in ankiNote:
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ankiNote[name] = value
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self.addMediaFromNote(ankiNote, note)
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editor.loadNote()
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if 'tags' in note:
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ankiNote.tags = note['tags']
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editor.updateTags()
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# if Anki does not Focus, the window will not notice that the
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# fields are actually filled
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aqt.dialogs.open(windowName, self.window())
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addCards.setAndFocusNote(editor.note)
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return ankiNote.id
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elif note is not None:
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collection = self.collection()
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ankiNote = anki.notes.Note(collection, model)
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# fill out card beforehand, so we can be sure of the note id
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@ -36,12 +36,6 @@ class TestAddCards:
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"tags": ["tag1"]
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}
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options_closeAfterAdding = {
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"options": {
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"closeAfterAdding": True
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}
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}
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# an actual small image, you can see it if you run the test with GUI
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# noinspection SpellCheckingInspection
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base64_gif = "R0lGODlhBQAEAHAAACwAAAAABQAEAIH///8AAAAAAAAAAAACB0QMqZcXDwoAOw=="
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@ -57,8 +51,8 @@ class TestAddCards:
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}
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@staticmethod
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def click_on_add_card_dialog_save_button(dialog_name="AddCards"):
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dialog = aqt.dialogs._dialogs[dialog_name][1]
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def click_on_add_card_dialog_save_button():
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dialog = aqt.dialogs._dialogs["AddCards"][1]
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dialog.addButton.click()
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# todo previously, these tests were verifying
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@ -83,33 +77,6 @@ class TestAddCards:
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assert len(ac.findCards(query="new")) == 1
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assert ac.retrieveMediaFile(filename="smiley.gif") == self.base64_gif
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# todo the tested method, when called with option `closeAfterAdding=True`,
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# is broken for the following reasons:
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# * it uses the note that comes with dialog's Editor.
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# this note might be of a different model than the proposed note,
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# and field values from the proposed note can't be put into it.
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# * most crucially, `AddCardsAndClose` is trying to override the method
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# `_addCards` that is no longer present or called by the superclass.
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# also, it creates and registers a new class each time it is called.
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# todo fix the method, or ignore/disallow the option `closeAfterAdding`?
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@pytest.mark.skip("API method `guiAddCards` is broken "
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"when called with note option `closeAfterAdding=True`")
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def test_with_note_and_closeAfterAdding(self, setup):
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def find_AddCardsAndClose_dialog_registered_name():
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for name in aqt.dialogs._dialogs.keys():
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if name.startswith("AddCardsAndClose"):
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return name
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def dialog_is_open(name):
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return aqt.dialogs._dialogs[name][1] is not None
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ac.guiAddCards(note={**self.note, **self.options_closeAfterAdding})
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dialog_name = find_AddCardsAndClose_dialog_registered_name()
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assert dialog_is_open(dialog_name)
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self.click_on_add_card_dialog_save_button(dialog_name)
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wait_until(aqt.dialogs.allClosed)
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class TestReviewActions:
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@pytest.fixture
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