Merge pull request #103 from hgiesel/master
Extend guiAddCards so that it's possible to preset notes
This commit is contained in:
commit
5d90bbf1e0
185
AnkiConnect.py
185
AnkiConnect.py
@ -31,6 +31,8 @@ import sys
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from operator import itemgetter
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from operator import itemgetter
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from time import time
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from time import time
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from unicodedata import normalize
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from unicodedata import normalize
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from random import choice
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from string import ascii_letters
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#
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#
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# Constants
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# Constants
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@ -45,6 +47,7 @@ TICK_INTERVAL = 25
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URL_TIMEOUT = 10
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URL_TIMEOUT = 10
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URL_UPGRADE = 'https://raw.githubusercontent.com/FooSoft/anki-connect/master/AnkiConnect.py'
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URL_UPGRADE = 'https://raw.githubusercontent.com/FooSoft/anki-connect/master/AnkiConnect.py'
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ANKI21 = anki.version.startswith('2.1')
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#
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#
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# Helpers
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# Helpers
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@ -1071,10 +1074,186 @@ class AnkiConnect:
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@api()
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@api()
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def guiAddCards(self):
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def guiAddCards(self, note=None):
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addCards = aqt.dialogs.open('AddCards', self.window())
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addCards.activateWindow()
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if note is not None:
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collection = self.collection()
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deck = collection.decks.byName(note['deckName'])
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if deck is None:
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raise Exception('deck was not found: {}'.format(note['deckName']))
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self.collection().decks.select(deck['id'])
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savedMid = deck.pop('mid', None)
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model = collection.models.byName(note['modelName'])
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if model is None:
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raise Exception('model was not found: {}'.format(note['modelName']))
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self.collection().models.setCurrent(model)
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self.collection().models.update(model)
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closeAfterAdding = False
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if note is not None and 'options' in note:
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if 'closeAfterAdding' in note['options']:
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closeAfterAdding = note['options']['closeAfterAdding']
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if type(closeAfterAdding) is not bool:
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raise Exception('option parameter \'closeAfterAdding\' must be boolean')
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addCards = None
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if closeAfterAdding:
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randomString = ''.join(choice(ascii_letters) for _ in range(10))
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windowName = 'AddCardsAndClose' + randomString
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if ANKI21:
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class AddCardsAndClose(aqt.addcards.AddCards):
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def __init__(self, mw):
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# the window must only reset if
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# * function `onModelChange` has been called prior
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# * window was newly opened
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self.modelHasChanged = True
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super().__init__(mw)
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self.addButton.setText("Add and Close")
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self.addButton.setShortcut(aqt.qt.QKeySequence("Ctrl+Return"))
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def _addCards(self):
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super()._addCards()
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# if adding was successful it must mean it was added to the history of the window
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if len(self.history):
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self.reject()
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def onModelChange(self):
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if self.isActiveWindow():
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super().onModelChange()
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self.modelHasChanged = True
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def onReset(self, model=None, keep=False):
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if self.isActiveWindow() or self.modelHasChanged:
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super().onReset(model, keep)
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self.modelHasChanged = False
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else:
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# modelchoosers text is changed by a reset hook
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# therefore we need to change it back manually
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self.modelChooser.models.setText(self.editor.note.model()['name'])
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self.modelHasChanged = False
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def _reject(self):
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savedMarkClosed = aqt.dialogs.markClosed
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aqt.dialogs.markClosed = lambda _: savedMarkClosed(windowName)
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super()._reject()
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aqt.dialogs.markClosed = savedMarkClosed
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else:
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class AddCardsAndClose(aqt.addcards.AddCards):
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def __init__(self, mw):
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self.modelHasChanged = True
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super(AddCardsAndClose, self).__init__(mw)
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self.addButton.setText("Add and Close")
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self.addButton.setShortcut(aqt.qt.QKeySequence("Ctrl+Return"))
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def addCards(self):
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super(AddCardsAndClose, self).addCards()
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# if adding was successful it must mean it was added to the history of the window
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if len(self.history):
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self.reject()
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def onModelChange(self):
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if self.isActiveWindow():
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super(AddCardsAndClose, self).onModelChange()
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self.modelHasChanged = True
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def onReset(self, model=None, keep=False):
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if self.isActiveWindow() or self.modelHasChanged:
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super(AddCardsAndClose, self).onReset(model, keep)
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self.modelHasChanged = False
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else:
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self.modelChooser.models.setText(self.editor.note.model()['name'])
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self.modelHasChanged = False
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def reject(self):
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savedClose = aqt.dialogs.close
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aqt.dialogs.close = lambda _: savedClose(windowName)
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super(AddCardsAndClose, self).reject()
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aqt.dialogs.close = savedClose
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aqt.dialogs._dialogs[windowName] = [AddCardsAndClose, None]
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addCards = aqt.dialogs.open(windowName, self.window())
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if savedMid:
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deck['mid'] = savedMid
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editor = addCards.editor
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ankiNote = editor.note
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if 'fields' in note:
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for name, value in note['fields'].items():
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if name in ankiNote:
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ankiNote[name] = value
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editor.loadNote()
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if 'tags' in note:
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ankiNote.tags = note['tags']
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editor.updateTags()
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# if Anki does not Focus, the window will not notice that the
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# fields are actually filled
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aqt.dialogs.open(windowName, self.window())
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if ANKI21:
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addCards.setAndFocusNote(editor.note)
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elif note is not None:
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currentWindow = aqt.dialogs._dialogs['AddCards'][1]
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def openNewWindow():
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addCards = aqt.dialogs.open('AddCards', self.window())
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if savedMid:
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deck['mid'] = savedMid
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editor = addCards.editor
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ankiNote = editor.note
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# we have to fill out the card in the callback
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# otherwise we can't assure, the new window is open
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if 'fields' in note:
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for name, value in note['fields'].items():
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if name in ankiNote:
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ankiNote[name] = value
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editor.loadNote()
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if 'tags' in note:
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ankiNote.tags = note['tags']
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editor.updateTags()
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addCards.activateWindow()
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aqt.dialogs.open('AddCards', self.window())
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if ANKI21:
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addCards.setAndFocusNote(editor.note)
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if currentWindow is not None:
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if ANKI21:
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currentWindow.closeWithCallback(openNewWindow)
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else:
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currentWindow.reject()
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openNewWindow()
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else:
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openNewWindow()
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else:
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addCards = aqt.dialogs.open('AddCards', self.window())
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addCards.activateWindow()
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@api()
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@api()
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def guiReviewActive(self):
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def guiReviewActive(self):
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24
README.md
24
README.md
@ -1490,13 +1490,33 @@ guarantee that your application continues to function properly in the future.
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* **guiAddCards**
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* **guiAddCards**
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Invokes the *Add Cards* dialog.
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Invokes the *Add Cards* dialog, presets the note using the given deck and model, with the provided field values and tags.
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Invoking it multiple times closes the old window and _reopen the window_ with the new provided values.
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The `closeAfterAdding` member inside `options` group can be set to true to create a dialog that closes upon adding the note.
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Invoking the action mutliple times with this option will create _multiple windows_.
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*Sample request*:
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*Sample request*:
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```json
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```json
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{
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{
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"action": "guiAddCards",
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"action": "guiAddCards",
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"version": 6
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"version": 6,
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"params": {
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"note": {
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"deckName": "Default",
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"modelName": "Cloze",
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"fields": {
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"Text": "The capital of Romania is {{c1::Bucharest}}",
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"Extra": "Romania is a country in Europe"
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},
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"options": {
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"closeAfterAdding": true
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},
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"tags": [
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"countries"
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]
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}
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}
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}
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}
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```
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```
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@ -12,6 +12,15 @@ class TestGui(unittest.TestCase):
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# guiAddCards
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# guiAddCards
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util.invoke('guiAddCards')
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util.invoke('guiAddCards')
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# guiAddCards with preset
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util.invoke('createDeck', deck='test')
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note = {'deckName': 'test', 'modelName': 'Basic', 'fields': {'Front': 'front1', 'Back': 'back1'}, 'tags': ['tag1']}
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util.invoke('guiAddCards', note=note)
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# guiAddCards with preset and closeAfterAdding
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noteWithOption = {'deckName': 'test', 'modelName': 'Basic', 'fields': {'Front': 'front1', 'Back': 'back1'}, 'options': { 'closeAfterAdding': True }, 'tags': ['tag1']}
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util.invoke('guiAddCards', note=noteWithOption)
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# guiCurrentCard
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# guiCurrentCard
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# util.invoke('guiCurrentCard')
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# util.invoke('guiCurrentCard')
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